<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://straftat.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Glovemiester+recovery</id>
	<title>Straftat Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://straftat.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Glovemiester+recovery"/>
	<link rel="alternate" type="text/html" href="https://straftat.wiki/wiki/Special:Contributions/Glovemiester_recovery"/>
	<updated>2026-06-12T21:37:05Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://straftat.wiki/index.php?title=Kusma&amp;diff=1819</id>
		<title>Kusma</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Kusma&amp;diff=1819"/>
		<updated>2026-01-19T17:20:52Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: Added brief info, added recommended strategies, added header.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Kusma&lt;br /&gt;
|header1 = &amp;quot;The weapon of a false law and order.&amp;quot;&lt;br /&gt;
[[File:Kusma.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = 6.25hp&lt;br /&gt;
|label3 = Headshot Multiplier&lt;br /&gt;
|data3 = X5&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 90&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = 0.098 (Fast)&lt;br /&gt;
|label6 = Reload Time&lt;br /&gt;
|data6 = 1 (Slow)&lt;br /&gt;
|label7 = Movement Factor&lt;br /&gt;
|data7 = 1 (Unchanged)&lt;br /&gt;
|label8 = Max Wall Jumps&lt;br /&gt;
|data8 = 1 (Unchanged)&lt;br /&gt;
|label9 = Jump Factor&lt;br /&gt;
|data9 = 1 (Unchanged)&lt;br /&gt;
|label10 = Wall Jump Factor&lt;br /&gt;
|data10 = 1 (Unchanged)&lt;br /&gt;
|label11 = Traits&lt;br /&gt;
|data11 = Two-Handed, Automatic, Hit-Scan, Reloadable&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
A two handed rapid fire suppressed sub machine gun.&lt;br /&gt;
&lt;br /&gt;
The name &amp;quot;Kusma&amp;quot; derives from the ancient Greek name &amp;quot;Kosméô&amp;quot; meaning “order, lawful, government&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This is ironic given the guns poor firepower.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
The kusma has thicker bullets similar to guns such as the [[QCW05]], the basic strategy is to aim for the head and nothing else.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Basket_Chahar&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=AR&amp;diff=1368</id>
		<title>AR</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=AR&amp;diff=1368"/>
		<updated>2025-07-23T01:57:36Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: Its an AR! not an AK!!!!!!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = AR&lt;br /&gt;
|header1 = &amp;quot;AR is short for Assault Rifle!&amp;quot;&lt;br /&gt;
[[File:AR.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = 25HP&lt;br /&gt;
|label3 = Headshot Multiplier&lt;br /&gt;
|data3 = X3&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 32&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = 0.075 (Fast)&lt;br /&gt;
|label6 = Movement Factor&lt;br /&gt;
|data6 = 1 (Unchanged)&lt;br /&gt;
|label7 = Max Wall Jumps&lt;br /&gt;
|data7 = 1 (Unchanged)&lt;br /&gt;
|label8 = Jump Factor&lt;br /&gt;
|data8 = 1 (Unchanged)&lt;br /&gt;
|label9 = Wall Jump Factor&lt;br /&gt;
|data9 = 1 (Unchanged)&lt;br /&gt;
|label10 = Traits&lt;br /&gt;
|data10 = Two-Handed, Automatic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
The AR is styled after the AR15.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Shoot the enemy in the head.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Yangtse&amp;diff=1367</id>
		<title>Yangtse</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Yangtse&amp;diff=1367"/>
		<updated>2025-07-23T01:56:18Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: Added... well, everything&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Yangtse&lt;br /&gt;
|header1 = &amp;quot;Leaving this world isnt as scary as it seems&amp;quot;&lt;br /&gt;
[[File:Yangtse.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = 6.25HP&lt;br /&gt;
|label3 = Headshot Multiplier&lt;br /&gt;
|data3 = X5&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 105&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = 0.07 (Fast)&lt;br /&gt;
|label6 = Movement Factor&lt;br /&gt;
|data6 = 1 (Unchanged)&lt;br /&gt;
|label7 = Max Wall Jumps&lt;br /&gt;
|data7 = 1 (Unchanged)&lt;br /&gt;
|label8 = Jump Factor&lt;br /&gt;
|data8 = 1 (Unchanged)&lt;br /&gt;
|label9 = Wall Jump Factor&lt;br /&gt;
|data9 = 1 (Unchanged)&lt;br /&gt;
|label10 = Traits&lt;br /&gt;
|data10 = One-Handed, Automatic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
A 1 Handed SMG that can be most succinctly described as a dual wield-able [[Kusma]]&lt;br /&gt;
&lt;br /&gt;
It has very low damage output, however it does only take 4 headshots to kill.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Get 2 of them and aim for the head. &lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Rocket_Launcher&amp;diff=1312</id>
		<title>Rocket Launcher</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Rocket_Launcher&amp;diff=1312"/>
		<updated>2025-07-16T00:47:09Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: Added Recommended Strategies.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Rocket Launcher&lt;br /&gt;
|header1 = &amp;quot;Pain is weakness leaving the body!&amp;quot;&lt;br /&gt;
[[File:RocketLauncher.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = 250&lt;br /&gt;
|label3 = Accuracy&lt;br /&gt;
|data3 = Straight Projectile&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 4&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = 0.4 (Slow)&lt;br /&gt;
|label6 = Spread&lt;br /&gt;
|data6 = NUMBERS GO HERE&lt;br /&gt;
|label7 = Traits&lt;br /&gt;
|data7 = Two-Handed, Explosive, Power Weapon, Recoil&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
The Rocket Launcher mimicks that of generic Rocket Launchers from other games. The weapon does provide a high amount of recoil, enough to also propel yourself up a set distance just from the recoil.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Lure your opponent toward you by being purposefully inaccurate, then rocket jump, killing them instantly.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Adobe_02_Alt&lt;br /&gt;
* Arena_04&lt;br /&gt;
* Arena_13_Alt&lt;br /&gt;
* Arena_25&lt;br /&gt;
* Canliferous_fluorspar_Alt&lt;br /&gt;
* Dragonfly_Space&lt;br /&gt;
* Dragonfly_Tunnel_Alt&lt;br /&gt;
* Dragonfly_Vestige_Alt&lt;br /&gt;
* ICE_01_Alt&lt;br /&gt;
* LostCity_00&lt;br /&gt;
* Neo_Arena_09&lt;br /&gt;
* valhalla_01&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Tube_Gun&amp;diff=1311</id>
		<title>Tube Gun</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Tube_Gun&amp;diff=1311"/>
		<updated>2025-07-16T00:45:25Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: Added a little thing cause it was bugging me&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Tube Gun&lt;br /&gt;
|header1 = &amp;quot;The Forbidden Weapon of Exodia&amp;quot;&lt;br /&gt;
[[File:tubegun.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = ???&lt;br /&gt;
|label3 = Headshot Multiplier&lt;br /&gt;
|data3 = ???&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = ???&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = ???&lt;br /&gt;
|label6 = Movement Factor&lt;br /&gt;
|data6 = ???&lt;br /&gt;
|label7 = Max Wall Jumps&lt;br /&gt;
|data7 = ???&lt;br /&gt;
|label8 = Jump Factor&lt;br /&gt;
|data8 = ???&lt;br /&gt;
|label9 = Wall Jump Factor&lt;br /&gt;
|data9 = ???&lt;br /&gt;
|label10 = Traits&lt;br /&gt;
|data10 = ???&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
The Tube Gun is likely a placeholder weapon.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
None. You cant get it.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Kusma&amp;diff=1303</id>
		<title>Kusma</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Kusma&amp;diff=1303"/>
		<updated>2025-06-22T19:22:33Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: Improved formatting, Removed Blasphemy.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Kusma&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[File:Screenshot 2025-06-17 213126-removebg-preview.png|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
!Damage&lt;br /&gt;
|6 Body 31 head&lt;br /&gt;
|-&lt;br /&gt;
!Accuracy&lt;br /&gt;
|Perfect / Exact&lt;br /&gt;
|-&lt;br /&gt;
!Capacity&lt;br /&gt;
|30 per mag, 90 total.&lt;br /&gt;
|-&lt;br /&gt;
!Fire-Rate&lt;br /&gt;
|Very Fast&lt;br /&gt;
|-&lt;br /&gt;
!Spread&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
!Traits&lt;br /&gt;
|Two-Handed, Reloadable.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
The Kusma is an rapid fire Sub machine gun with a older appearance, it is a remarkable weapon due to it being absolutely horrible (unless you can hit head shots)  It can only be found in the Randomize weapons game setting. essentially it is a weaker version of the [[QCW05]].&lt;br /&gt;
&lt;br /&gt;
The Kusma is also one of the only guns in the entire game that must be reloaded. &lt;br /&gt;
&lt;br /&gt;
Despite popular opinion, the kusma is actually one of the best weapons in the game. Being able to kill an enemy extremely reliably at close to medium range. &lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
The kusma is great in many ways, making it one of the best options for combat if you hit headshots. The kusma should always be used if there are viable weapons nearby or you are unarmed.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* All (with randomize on)&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Flamberge&amp;diff=1289</id>
		<title>Flamberge</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Flamberge&amp;diff=1289"/>
		<updated>2025-06-19T20:46:49Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: Finished up, not much to note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Flamberge&lt;br /&gt;
|header1 = &amp;quot;The Sword that Seals the Darkness...&amp;quot;&lt;br /&gt;
[[File:Flamberge.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = 50 normally, 100 alt attack&lt;br /&gt;
|label3 = Accuracy&lt;br /&gt;
|data3 = Infinite (melee weapon)&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = Infinite (melee weapon)&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = 0.7 (Very Slow)&lt;br /&gt;
|label6 = Spread&lt;br /&gt;
|data6 = Wide range of attack, thin range when using the instakill move.&lt;br /&gt;
|label7 = Traits&lt;br /&gt;
|data7 = Melee, two handed, capable of instakilling&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
The Flamberge is a Melee weapon, though it is only held in one hand by the player, you are unable to duel wield it.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Wait for your opponent to come closer to you and use the instakill alt attack.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=FG42&amp;diff=1288</id>
		<title>FG42</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=FG42&amp;diff=1288"/>
		<updated>2025-06-19T20:40:21Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: so no head?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = FG42&lt;br /&gt;
|header1 = &amp;quot;Steady does it... BLAM&amp;quot;&lt;br /&gt;
[[File:fg42.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = Body - 50&lt;br /&gt;
Headshot - 100&lt;br /&gt;
|label3 = Accuracy&lt;br /&gt;
|data3 = High&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 19&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = ~ 0.55 Shots Per Second (Slow)&lt;br /&gt;
|label6 = Spread&lt;br /&gt;
|data6 = Small Amount&lt;br /&gt;
|label7 = Traits&lt;br /&gt;
|data7 = Two-Handed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
The FG42 is modeled after the German FG42 from 1941. The FG42 is a semi-automatic rifle and a very powerful weapon if you are able to use it right. The FG42 has a unique modifier of increased wall jump height, which can get you in some otherwise unreachable locations on some maps.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Using the FG42 is simple but understanding the basic mechanics of the weapon can give you a great advantage against other players. Keep in mind, understanding your opponent is vital to winning a game of Straftat. If a player is playing slow and using a longer range weapon such as the FG42, Smith Carbine, M200, etc. A recommended strategy is to level your crosshair to about the head (straight ahead) and fire every time the gun naturally drops back to level after each shot. On the other hand, if the enemy is rushing you, and you are in possession of the FG42 it is recommended to use movement and attempt to hit a headshot despite your extreme disadvantage if the opponent has a closer range weapon. If you are attempting to attack someone with an FG42, a recommended strategy is to obtain a closer range weapon and rush the enemy, taking advantage of the fast movement that Straftat provides.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Serac&amp;diff=1287</id>
		<title>Serac</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Serac&amp;diff=1287"/>
		<updated>2025-06-19T20:37:29Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: ...Snail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Serac&lt;br /&gt;
|header1 = &amp;quot;Marshmellow Shooting Barbell&amp;quot;&lt;br /&gt;
[[File:serac.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = 50&lt;br /&gt;
|label3 = Accuracy&lt;br /&gt;
|data3 = Projectile + Drop&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 8&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = Snail&lt;br /&gt;
|label6 = Spread&lt;br /&gt;
|data6 = none&lt;br /&gt;
|label7 = Traits&lt;br /&gt;
|data7 = Unique, Two-Handed, Semi-Automatic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
Absolutely obnoxious weapon, which slows the holder down greatly, offers no spread reduction when aiming, has no headshot multiplier, low fire rate, besides it&#039;s semi-automatic.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Drop it, if you can allow yourself anything else capable to do damage. If not—aim at your enemy and shoot, because the weapon has absolutely no quirks besides being uncool.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Repulsar&amp;diff=1286</id>
		<title>Repulsar</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Repulsar&amp;diff=1286"/>
		<updated>2025-06-19T20:34:22Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: All done now, finished the infobox and overlook&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Repulsar&lt;br /&gt;
|header1 = &amp;quot;Vamos esculachar!&amp;quot;&lt;br /&gt;
[[File:Repulsar.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = N/A&lt;br /&gt;
|label3 = Accuracy&lt;br /&gt;
|data3 = Localized AOE&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = Infinite&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = Medium-rapid&lt;br /&gt;
|label6 = Spread&lt;br /&gt;
|data6 = Wide&lt;br /&gt;
|label7 = Traits&lt;br /&gt;
|data7 = High knockback, one handed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
The repuslar &amp;quot;repulses&amp;quot; enemies, dealing no damage at all. Unsurprisingly very useful. &lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Because knockback against airborne players is much higher, it is best to use the Repulsar when the opponent jumps. One can also dual wield it and stagger the blasts with a very slight delay, using the first to get the opponent airborne, and the second to apply the knockback.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Cochin&amp;diff=1268</id>
		<title>Cochin</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Cochin&amp;diff=1268"/>
		<updated>2025-06-06T06:36:58Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: Addedd another Oink to the header, added recommended strategies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Cochin&lt;br /&gt;
|header1 = &amp;quot;Oink Oink.&amp;quot;&lt;br /&gt;
[[File:pig.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = 0HP / N/A&lt;br /&gt;
|label3 = Headshot Multiplier&lt;br /&gt;
|data3 = N/A&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = N/A&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = N/A&lt;br /&gt;
|label6 = Movement Factor&lt;br /&gt;
|data6 = N/A&lt;br /&gt;
|label7 = Max Wall Jumps&lt;br /&gt;
|data7 = N/A&lt;br /&gt;
|label8 = Jump Factor&lt;br /&gt;
|data8 = N/A&lt;br /&gt;
|label9 = Wall Jump Factor&lt;br /&gt;
|data9 = N/A&lt;br /&gt;
|label10 = Traits&lt;br /&gt;
|data10 = Two-Handed, Environmental, Special&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
The Cochin (depicted as a [https://en.wikipedia.org/wiki/Pig Pig] in-game) is a type of creature that wanders the &#039;&#039;&#039;PigFarm_00&#039;&#039;&#039; Map. They deal no damage and serve to act as a walking boost-pad upwards, since they cannot die.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Gently place him below you, he will launch you into the sky.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;PigFarm_00&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Stun_Mine&amp;diff=1267</id>
		<title>Stun Mine</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Stun_Mine&amp;diff=1267"/>
		<updated>2025-06-06T06:03:21Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: done.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Stun Mine&lt;br /&gt;
|header1 = &amp;quot;Oh honey, you&#039;re simply.. Stunning.&amp;quot;&lt;br /&gt;
[[File:stunmine.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = N/A&lt;br /&gt;
|label3 = Accuracy&lt;br /&gt;
|data3 = N/A&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 1&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = N/A&lt;br /&gt;
|label6 = Spread&lt;br /&gt;
|data6 = None&lt;br /&gt;
|label7 = Traits&lt;br /&gt;
|data7 = One-Handed, Equipment, Placeable, Stun&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
An alternative to the proximity mine that stuns in a radius rather than exploding.&lt;br /&gt;
&lt;br /&gt;
The stun mine will render the player immovable for slightly longer than the [[taser]] or [[Stun Grenade|stun grenade]].&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Place in areas that are hard to see in (dark rooms, corridors ect)&lt;br /&gt;
&lt;br /&gt;
Always have an offensive weapon in your other hand.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Bublee&amp;diff=1266</id>
		<title>Bublee</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Bublee&amp;diff=1266"/>
		<updated>2025-06-05T12:20:23Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: Wrote the rest of the page, added everything to infobox.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Bublee&lt;br /&gt;
|header1 = &amp;quot;A bublee gun for bublee fun!&amp;quot;&lt;br /&gt;
[[File:Bublee.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = None.&lt;br /&gt;
|label3 = Accuracy&lt;br /&gt;
|data3 = Perfect (projectiles)&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 120&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = ~250-350ms&lt;br /&gt;
|label6 = Spread&lt;br /&gt;
|data6 = None&lt;br /&gt;
|label7 = Traits&lt;br /&gt;
|data7 = Unobtainable, Harmless, Bizzare&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
Previously available with &#039;&#039;Randomized weapons&#039;&#039; enabled, the bublee was a gun that shot purple-colored bubbles with a long lifetime, which when popped, spawned lighting effects (these did NOT stun the player. It was excluded from the random weapon pool in version 1.2.6.&lt;br /&gt;
&lt;br /&gt;
The gun is still obtainable through the use of client-side modifications to alter the weapon pool the randomizer pulls from.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
None, it does nothing.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* None&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Silenzzio&amp;diff=1265</id>
		<title>Silenzzio</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Silenzzio&amp;diff=1265"/>
		<updated>2025-06-05T12:04:53Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: &amp;quot;finished&amp;quot; entire page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Silenzzio&lt;br /&gt;
|header1 = &amp;quot;Hush now sweetie..&amp;quot;&lt;br /&gt;
[[File:Silenzio.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = Body - 25&lt;br /&gt;
Head - 50&lt;br /&gt;
|label3 = Accuracy&lt;br /&gt;
|data3 = Good, perfect when ADS&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 18&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = Capped click speed (~125-250ms)&lt;br /&gt;
|label6 = Spread&lt;br /&gt;
|data6 = Very Low&lt;br /&gt;
|label7 = Traits&lt;br /&gt;
|data7 = Suppressed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
The silenzzio is a suppressed semi automatic pistol with a high potential fire-rate and incredible headshot damage. it only takes 2 head-shots or 4 body-shots to kill an opponent.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
As this is a suppressed gun, stealth is advised. Aim for the head and jitter click your mouse.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=QCW05&amp;diff=1264</id>
		<title>QCW05</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=QCW05&amp;diff=1264"/>
		<updated>2025-06-05T11:50:37Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: Removed pointless crap, added header and other things&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = QCW05&lt;br /&gt;
|header1 = &amp;quot;Everything’s Got A Price...&amp;quot;&lt;br /&gt;
[[File:QCW05.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = NUMBERS GO HERE&lt;br /&gt;
|label3 = Accuracy&lt;br /&gt;
|data3 = Perfect / Exact&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 15 per mag, 60 total.&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = Very Fast&lt;br /&gt;
|label6 = Spread&lt;br /&gt;
|data6 = None&lt;br /&gt;
|label7 = Traits&lt;br /&gt;
|data7 = Special, Two-Handed, Reloadable.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
The QCW05 is an rapid fire suppressed assault rifle with a distinct sleek and modern appearance, it is a remarkable weapon due to it boosting the speed of the player (this does NOT affect the player&#039;s jumping velocity). It can be found in a small handful of maps across the game.&lt;br /&gt;
&lt;br /&gt;
The QCW05 is also one of the only guns in the entire game that must be reloaded, along with the [[kusma]].&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Use of sliding, wallrunning and other basic parkour is recommended when using this gun because of the speed increase.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Webley&amp;diff=1263</id>
		<title>Webley</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Webley&amp;diff=1263"/>
		<updated>2025-06-05T11:40:20Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: Added header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Webley&lt;br /&gt;
|header1 = &amp;quot;... And he&#039;s here to do some business with the big iron on his hip.&amp;quot;&lt;br /&gt;
[[File:webley.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = Body - 50&lt;br /&gt;
Head - 100+ (not sure)&lt;br /&gt;
|label3 = Accuracy&lt;br /&gt;
|data3 = Hip fire - Perfect, no spread&lt;br /&gt;
ADS - Starting from the feet of the target, the third shot will hit the head if you&#039;re around 2 meters&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 12&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = Hip fire - 0.29 (Average) ADS - ??? (Fast)&lt;br /&gt;
|label6 = Spread&lt;br /&gt;
|data6 = No spread&lt;br /&gt;
|label7 = Traits&lt;br /&gt;
|data7 = Special, One-Handed, Semi-Automatic, Burst&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
The Webley is a one-handed pistol comparable to the [[Revolver]], but with perfect accuracy at all times. In fact, it has a revolving chamber whereas the Revolver does not. It also has the unique property of switching from semi-automatic to three-round burst fire when Aimed Down Sights. This counter-intuitively makes the weapon less reliable while being aimed down sights.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
The Webley can be treated similarly to the revolver, utilizing the damage and range to keep distance. When dual wielded, a simultaneous shot from both pistols will instantly kill opponents with any hit. &lt;br /&gt;
&lt;br /&gt;
In closer range, the single-handed ADS burst fire can be used as an instant kill option if the player can adjust to recoil and a headshot is infeasible. This is generally less consistent than using the free hand slot for something, however.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Prophet&amp;diff=1262</id>
		<title>Prophet</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Prophet&amp;diff=1262"/>
		<updated>2025-06-05T11:36:12Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: Added more information, finished info box.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Prophet&lt;br /&gt;
|header1 = &amp;quot;... and the lord sent down a Prophet.&amp;quot;&lt;br /&gt;
[[File:Prophet.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = 100&lt;br /&gt;
|label3 = Accuracy&lt;br /&gt;
|data3 = Perfect&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 4&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = 0.6 (Very Slow)&lt;br /&gt;
|label6 = Spread&lt;br /&gt;
|data6 = None&lt;br /&gt;
|label7 = Traits&lt;br /&gt;
|data7 = Two-Handed, Power Weapon&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
Powerful one-shot projectile weapon, able to shoot through walls and objects.&lt;br /&gt;
&lt;br /&gt;
When firing the gun, the player will be pushed in the opposite direction of where they are facing, similar to the [[Gust]].&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Predict movement of the opponent, shooter before you see them.&lt;br /&gt;
&lt;br /&gt;
If faced against the prophet, listen for a low pitched gritty humming sound that emanates from its projectiles, your screen will also have a noisy TV static-like overlay when near them.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Sawed_Off&amp;diff=1261</id>
		<title>Sawed Off</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Sawed_Off&amp;diff=1261"/>
		<updated>2025-06-05T11:32:18Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: added header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Sawed Off&lt;br /&gt;
|header1 = &amp;quot;Rip and tear, until is it done.&amp;quot;&lt;br /&gt;
[[File:SawedOff.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = NUMBERS GO HERE&lt;br /&gt;
|label3 = Accuracy&lt;br /&gt;
|data3 = the spread is randomized, but stays in the same radius&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 16 (48 in Reserve, 8 per shot)&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = 0.40s between shots, 1.25s reload&lt;br /&gt;
|label6 = Spread&lt;br /&gt;
|data6 = all shots hit between 0 and 3 meters&lt;br /&gt;
|label7 = Traits&lt;br /&gt;
|data7 = One-Handed, Reloadable, &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
The Sawed Off is a fantastic option for up close, however the ammo count is misleading. The Sawed Off only shoots twice with eight pellets (resulting in 2x8=16 pellets total) and has 6 reloads in reserve.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Works best dual wielded in close quarters, but do not hesitate to use the Sawed Off from range! Despite it being a shotgun, it actually does surprisingly well on an opponent a considerable distance away.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Gust&amp;diff=1260</id>
		<title>Gust</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Gust&amp;diff=1260"/>
		<updated>2025-06-05T11:30:21Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: added info not present in original.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Gust&lt;br /&gt;
|header1 = &amp;quot;Like the wind... of a cigar lounge&amp;quot;&lt;br /&gt;
[[File:Gust.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = 75, 100 (body, head)&lt;br /&gt;
|label3 = Accuracy&lt;br /&gt;
|data3 = Perfect&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = One-shooter, 15 total&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = Very slow (~3650ms)&lt;br /&gt;
|label6 = Spread&lt;br /&gt;
|data6 = None&lt;br /&gt;
|label7 = Traits&lt;br /&gt;
|data7 = Two-Handed, Reloadable, Great pushback&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
Functions similarly to Smith Carbine, but has much slower reload time (around 3.5 seconds) and more body damage. The Gust also has very high knockback, like a gust of wind.&lt;br /&gt;
&lt;br /&gt;
The gust also has very thick bullets, allowing for operation of the weapon while moving or in the air.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Due to slow reload times, thinking through each your shot and seeking cover when reloading is advised. The Gust can be used to out maneuver your opponent, allowing you to get high ground. This strategy will allow you to get in a position where its safe to reload&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Keso&amp;diff=1259</id>
		<title>Keso</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Keso&amp;diff=1259"/>
		<updated>2025-06-05T11:24:03Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: fixed borked english on info page, added header.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Keso&lt;br /&gt;
|header1 = &amp;quot;Now you see me, now you... still see me.&amp;quot;&lt;br /&gt;
[[File:keso.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = NUMBERS GO HERE&lt;br /&gt;
|label3 = Accuracy&lt;br /&gt;
|data3 = Perfect&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 35&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = NUMBERS GO HERE&lt;br /&gt;
|label6 = Spread&lt;br /&gt;
|data6 = None&lt;br /&gt;
|label7 = Traits&lt;br /&gt;
|data7 = One-Handed, Full-Automatic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
A one handed submachine gun, which speeds up player holding it in the right hand, at the cost of a constantly smoking barrel, which reveals the holder&#039;s position.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Provided speed boost enables holder to quickly change positions and attack from unexpected places.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Warden&amp;diff=1258</id>
		<title>Warden</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Warden&amp;diff=1258"/>
		<updated>2025-06-05T10:55:50Z</updated>

		<summary type="html">&lt;p&gt;Glovemiester recovery: Added Actual information, ect ect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Warden&lt;br /&gt;
|header1 = &amp;quot;Careful now...&amp;quot;&lt;br /&gt;
[[File:Warden.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = Body - 22.5 Head - 49.5  &lt;br /&gt;
|label3 = Accuracy&lt;br /&gt;
|data3 = Above-Average&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 30&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = 0.06 (Fast)&lt;br /&gt;
|label6 = Spread&lt;br /&gt;
|data6 = Low&lt;br /&gt;
|label7 = Traits&lt;br /&gt;
|data7 = Two-Handed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
A fully automatic suppressed assault rifle equipped with a narrow torch, low spread and average recoil. &lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Crouch and sneak around in dark maps, see your enemy? shoot them dead.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Yes.&lt;/div&gt;</summary>
		<author><name>Glovemiester recovery</name></author>
	</entry>
</feed>