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	<id>https://straftat.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Isaaclightning</id>
	<title>Straftat Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://straftat.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Isaaclightning"/>
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	<updated>2026-06-12T21:42:26Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://straftat.wiki/index.php?title=AAA-12&amp;diff=1823</id>
		<title>AAA-12</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=AAA-12&amp;diff=1823"/>
		<updated>2026-01-31T01:44:03Z</updated>

		<summary type="html">&lt;p&gt;Isaaclightning: fixed AA-12 wikipedia link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = AAA-12&lt;br /&gt;
|header1 = &amp;quot;Listen to the beat of my drum... mag.&amp;quot;&lt;br /&gt;
[[File:AAA12.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = 9 pellets X 12.5hp&lt;br /&gt;
|label3 = Headshot Multiplier&lt;br /&gt;
|data3 = X2&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 13 shells x 9 pellets (117 pellets)&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = 0.34 (Average)&lt;br /&gt;
|label6 = Movement Factor&lt;br /&gt;
|data6 = 1 (Unchanged)&lt;br /&gt;
|label7 = Max Wall Jumps&lt;br /&gt;
|data7 = 1 (Unchanged)&lt;br /&gt;
|label8 = Jump Factor&lt;br /&gt;
|data8 = 1 (Unchanged)&lt;br /&gt;
|label9 = Wall Jump Factor&lt;br /&gt;
|data9 = 1 (Unchanged)&lt;br /&gt;
|label10 = Traits&lt;br /&gt;
|data10 = Two-Handed, Automatic, Hit-Scan&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
The AAA-12 is styled after the [[wikipedia:Atchisson_AA-12|Atchisson AA-12]]. Similarly to the real gun, it is an automatic with a relatively high fire rate for a shotgun. The shotgun has a high spread, and while it can occasionally hit distant shots, it is best used for short range fights.&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
Closing the distance with your opponent is the best option to maximize damage output.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Arena_03_Alt&lt;br /&gt;
* Arena_05_Alt&lt;br /&gt;
* Arena_06_Alt&lt;br /&gt;
* Arena_07_Alt&lt;br /&gt;
* Arena_14_Alt&lt;/div&gt;</summary>
		<author><name>Isaaclightning</name></author>
	</entry>
	<entry>
		<id>https://straftat.wiki/index.php?title=Hill_H15&amp;diff=1822</id>
		<title>Hill H15</title>
		<link rel="alternate" type="text/html" href="https://straftat.wiki/index.php?title=Hill_H15&amp;diff=1822"/>
		<updated>2026-01-27T17:10:33Z</updated>

		<summary type="html">&lt;p&gt;Isaaclightning: /* Brief Information */ fixed broken H15 guns fandom link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Hill H15&lt;br /&gt;
|header1 = &amp;quot;I&#039;m not dying with this Hill!&amp;quot;&lt;br /&gt;
[[File:hill h15.png|center|thumb|200px]]&lt;br /&gt;
|label2 = Damage&lt;br /&gt;
|data2 = 12.5&lt;br /&gt;
|label3 = Headshot Multiplier&lt;br /&gt;
|data3 = X2&lt;br /&gt;
|label4 = Capacity&lt;br /&gt;
|data4 = 50&lt;br /&gt;
|label5 = Fire-Rate&lt;br /&gt;
|data5 = 0.027 (Very Fast)&lt;br /&gt;
|label6 = Movement Factor&lt;br /&gt;
|data6 = 1 (Unchanged)&lt;br /&gt;
|label7 = Max Wall Jumps&lt;br /&gt;
|data7 = 1 (Unchanged)&lt;br /&gt;
|label8 = Jump Factor&lt;br /&gt;
|data8 = 1 (Unchanged)&lt;br /&gt;
|label9 = Wall Jump Factor&lt;br /&gt;
|data9 = 1 (Unchanged)&lt;br /&gt;
|label10 = Traits&lt;br /&gt;
|data10 = One-Handed, Automatic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Brief Information ==&lt;br /&gt;
The H15 boasts the highest fire-rate of the One-Handed SMG&#039;s tied with the MAC10, however boasts an even higher accuracy bordering on laser like accuracy with minimal recoil.&lt;br /&gt;
&lt;br /&gt;
The weapon is more than likely based upon the [https://guns.fandom.com/wiki/Hill_H15 Hill H15].&lt;br /&gt;
&lt;br /&gt;
== Recommended Strategies ==&lt;br /&gt;
If your aim is good enough, you should just be able to rinse the enemy from close to long distance.&lt;br /&gt;
&lt;br /&gt;
== Maps Available ==&lt;br /&gt;
&lt;br /&gt;
* Arena_Shadow_08&lt;/div&gt;</summary>
		<author><name>Isaaclightning</name></author>
	</entry>
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