Claymore: Difference between revisions
m SEO Improvements for Embeds |
|||
| (16 intermediate revisions by 2 users not shown) | |||
| Line 14: | Line 14: | ||
|data8 = One-Handed, Equipment, Explosive, Instagib | |data8 = One-Handed, Equipment, Explosive, Instagib | ||
}} | }} | ||
{{#seo: | |||
|description=Claymores are an excellent tool to corner space and plant unsuspecting death traps. Additionally, they have a strangely high range. | |||
|image=Claymore.png | |||
}} | |||
== Brief Information == | == Brief Information == | ||
Claymores are an excellent tool to corner space and plant unsuspecting death traps. | Claymores are an excellent tool to corner space and plant unsuspecting death traps. Additionally, they have a strangely high range. | ||
== Recommended Strategies == | == Recommended Strategies == | ||
| Line 24: | Line 27: | ||
* Adobe_01_Alt | * Adobe_01_Alt | ||
* Aquatic_00 | |||
* Arena_00_Alt | |||
* Arena_05_Alt | |||
* Arena_09_Alt | |||
* Arena_14 | |||
* Arena_14_Alt | |||
* Arena_24 | |||
* Arena_27_Alt | |||
* Arena_28 | |||
* Arena_Shadow_05_Alt | |||
* Arena_Shadow_07 | |||
* Basket_00 | |||
* Basket_02 | |||
* Basket_Borular | |||
* Basket_Borular_Alt | |||
* Basket_Chahar | |||
* Basket_Dochehar_Alt | |||
* Basket_Duvar | |||
* Basket_Yek | |||
* Bazaar_00 | |||
* Bazaar_Apt_Alt | |||
* Bazaar_Balcony_Alt | |||
* Bazaar_Marketplace | |||
* Cage_Fight_00_Sunset (Vending Machine) | |||
* Chateaux_06_Alt | |||
* Corridor_00 | |||
* Corridor_00_alt | |||
* Corridor_01 | |||
* Corridor_08 | |||
* Corridor_08_Alt | |||
* Dragonfly_Depths | |||
* Dragonfly_Depths_Alt | |||
* Dragonfly_Sewer | |||
* Dragonfly_Shrine | |||
* Drain_01 | |||
* Factory_00 | |||
* HK_02_Alt | |||
* HK_03_Alt | |||
* Hushardzan_Ikiz_Alt | |||
* ICE_01_Alt (Pipe) | |||
* ICE_02 (Pipe) | |||
* Impasse01 | |||
* Neo_Arena_00_Alt | |||
* Neo_Arena_10_Alt | |||
* Neo_Arena_14 | |||
* Prison_00 | |||
* Republic_01 | |||
* Republic_05 (Vending Machine) | |||
* Republic_07 | |||
* Sonova_RoadSide | |||
* Sonova_RoadSide_Alt | |||
* Sonova_Skatepark | |||
* Stadium_00_Alt | |||
* Stadium_02 | |||
* Stroke_03 | |||
* TrainingRange_00 | |||
* WestVillage_04_Alt | |||
Latest revision as of 00:33, 12 June 2026
| "WHY IS THE RANGE SO HUGE"
| |
|---|---|
| Damage | 250hp |
| Accuracy | Laser |
| Capacity | 1 |
| Range | 18175m |
| Traits | One-Handed, Equipment, Explosive, Instagib |
Brief Information
Claymores are an excellent tool to corner space and plant unsuspecting death traps. Additionally, they have a strangely high range.
Recommended Strategies
Due to their really high range, these can be used to catch enemies completely by surprise on bigger maps however if forgotten about can yield the same result upon you.
Maps Available
- Adobe_01_Alt
- Aquatic_00
- Arena_00_Alt
- Arena_05_Alt
- Arena_09_Alt
- Arena_14
- Arena_14_Alt
- Arena_24
- Arena_27_Alt
- Arena_28
- Arena_Shadow_05_Alt
- Arena_Shadow_07
- Basket_00
- Basket_02
- Basket_Borular
- Basket_Borular_Alt
- Basket_Chahar
- Basket_Dochehar_Alt
- Basket_Duvar
- Basket_Yek
- Bazaar_00
- Bazaar_Apt_Alt
- Bazaar_Balcony_Alt
- Bazaar_Marketplace
- Cage_Fight_00_Sunset (Vending Machine)
- Chateaux_06_Alt
- Corridor_00
- Corridor_00_alt
- Corridor_01
- Corridor_08
- Corridor_08_Alt
- Dragonfly_Depths
- Dragonfly_Depths_Alt
- Dragonfly_Sewer
- Dragonfly_Shrine
- Drain_01
- Factory_00
- HK_02_Alt
- HK_03_Alt
- Hushardzan_Ikiz_Alt
- ICE_01_Alt (Pipe)
- ICE_02 (Pipe)
- Impasse01
- Neo_Arena_00_Alt
- Neo_Arena_10_Alt
- Neo_Arena_14
- Prison_00
- Republic_01
- Republic_05 (Vending Machine)
- Republic_07
- Sonova_RoadSide
- Sonova_RoadSide_Alt
- Sonova_Skatepark
- Stadium_00_Alt
- Stadium_02
- Stroke_03
- TrainingRange_00
- WestVillage_04_Alt
