Oklahoma: Difference between revisions

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{{#seo:
|description=Oklahoma is a one-shot melee weapon. It slows the player's movement and takes a ridiculous amount of time to swing. Slowest melee weapon in the game.
|image=Oklahoma.png
}}
{{Infobox
{{Infobox
|title = Oklahoma
|title = Oklahoma
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|data12 = Two-Handed, Melee
|data12 = Two-Handed, Melee
}}
}}


== Brief Information ==
== Brief Information ==
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* Aquatic_00
* Aquatic_00
* Arena_14_Alt
* Arena_14_Alt
* Barren_02_Alt
* Basket_00_Alt
* Basket_Chahar
* Basket_Junglegym
* Bazaar_00
* Bazaar_Overhang_Alt
* Cage_Fight_00_Night (Vending Machine)
* Chateaux_06_Alt
* Chateaux_13_Alt_Alt
* Corridor_07_alt
* Garden_04
* Hinterland_00_Alt
* Hinterland_01_Alt
* Hushardzan_Ikiz
* Hushardzan_Ikiz_Alt
* ICE_01_Alt (Pipe)
* JF_Statue_Alt
* Neo_Arena_00_Alt
* Parking_1_alt
* Republic_08
* Sonova_Skatepark
* StLucia_03

Latest revision as of 01:31, 12 June 2026

Oklahoma
"Time to show them what it means to be in a State."
Damage100hp
Headshot MultiplierX2
CapacityN/A
Base Attack-Rate1.5 (Slow)
Movement Factor0.7
Max Wall Jumps1 (Unchanged)
Jump Factor1 (Unchanged)
Wall Jump Factor1 (Unchanged)
TraitsTwo-Handed, Melee

Brief Information

Oklahoma is a one-shot melee weapon. It slows the player's movement and takes a ridiculous amount of time to swing. Slowest melee weapon in the game.

Recommended Strategies

A recommended strategy is to spot the other player and sneak up on them, then swing before you approach them and time it properly so that when you reach the enemy it finally hits.

Maps Available

  • Aquatic_00
  • Arena_14_Alt
  • Barren_02_Alt
  • Basket_00_Alt
  • Basket_Chahar
  • Basket_Junglegym
  • Bazaar_00
  • Bazaar_Overhang_Alt
  • Cage_Fight_00_Night (Vending Machine)
  • Chateaux_06_Alt
  • Chateaux_13_Alt_Alt
  • Corridor_07_alt
  • Garden_04
  • Hinterland_00_Alt
  • Hinterland_01_Alt
  • Hushardzan_Ikiz
  • Hushardzan_Ikiz_Alt
  • ICE_01_Alt (Pipe)
  • JF_Statue_Alt
  • Neo_Arena_00_Alt
  • Parking_1_alt
  • Republic_08
  • Sonova_Skatepark
  • StLucia_03