QCW05: Difference between revisions
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|description=The QCW05 is an rapid fire suppressed assault rifle with a distinct sleek and modern appearance, it is a remarkable weapon due to it boosting the movement speed of the player. It can be found in a small handful of maps across the game also one of the only guns in the entire game that must be reloaded, along with the Kusma. | |||
|image=QCW05.png | |||
}} | |||
{{Infobox | {{Infobox | ||
|title = QCW05 | |title = QCW05 | ||
|header1 = | |header1 = "Everything’s Got A Price..." | ||
[[File:QCW05.png|center|thumb|200px]] | [[File:QCW05.png|center|thumb|200px]] | ||
|label2 = Damage | |label2 = Damage | ||
|data2 = | |data2 = 25HP | ||
|label3 = | |label3 = Headshot Multiplier | ||
|data3 = | |data3 = X2 | ||
|label4 = Capacity | |label4 = Capacity | ||
|data4 = 15 per mag, | |data4 = 15 per mag, 4 mags, 60 total | ||
|label5 = Fire-Rate | |label5 = Fire-Rate | ||
|data5 = | |data5 = 0.08 (Fast) | ||
|label6 = | |label6 = Movement Factor | ||
|data6 = | |data6 = 1.3 | ||
|label7 = Traits | |label7 = Max Wall Jumps | ||
| | |data7 = 1 (Unchanged) | ||
|label8 = Jump Factor | |||
|data8 = 1.15 | |||
|label9 = Wall Jump Factor | |||
|data9 = 1 (Unchanged) | |||
|label10 = Traits | |||
|data10 = Two-Handed, Automatic, Reloadable, Special | |||
}} | }} | ||
== Brief Information == | == Brief Information == | ||
The QCW05 is an rapid fire | The QCW05 is an rapid fire suppressed submachine gun with a distinct sleek and modern appearance, it is a remarkable weapon due to it boosting the movement speed of the player. It can be found in a small handful of maps across the game, and is also one of the only three guns in the entire game that has a mag that can be reloaded, along with the [[Kusma]] and [[Yangtse]]. | ||
The QCW05 is | The QCW05 is based on the real-life [[wikipedia:QCW-05|QCW-05]] (Also know as the Type 05 Suppressed Submachine Gun, or Qīng wǔqì-Chōngfēng-Wēishēng 05). A interesting feature of the real life QCW-05 is its quad-stacked, double-feed proprietary magazine that allows it to hold 50 rounds, unlike the 15 in-game. | ||
== Recommended Strategies == | == Recommended Strategies == | ||
Use of sliding, wallrunning and other basic parkour is recommended when using this gun because of the speed increase. | Use of sliding, wallrunning and other basic parkour is recommended when using this gun because of the speed increase. | ||
As soon as you break LOS, even with bullets remaining in your magazine, reload the weapon. The 60 bullets will usually be enough, but in risk of running low on ammunition, make haste toward a spawner that is close-by. Given the hasty respawn time for weapons in Straftat ammo shouldn't be an issue. | |||
== Maps Available == | == Maps Available == | ||
* | * Dragonfly_Abduction_Alt | ||
* Dragonfly_Streets_Alt | |||
* JF_Statue | |||
* LostCity_00 | |||
* ReeperBahn_00 | |||
* ReeperBahn_01 | |||
* Sonova_Chimney_Alt | |||
* TheSamePlace_02 | |||
* TheSamePlace_04 | |||
* TheSamePlace_04_Alt | |||
* TheSamePlace_05 | |||
* TheSamePlace_09 | |||
* TrainingRange_00 | |||
Latest revision as of 17:31, 3 August 2026
Brief Information
The QCW05 is an rapid fire suppressed submachine gun with a distinct sleek and modern appearance, it is a remarkable weapon due to it boosting the movement speed of the player. It can be found in a small handful of maps across the game, and is also one of the only three guns in the entire game that has a mag that can be reloaded, along with the Kusma and Yangtse.
The QCW05 is based on the real-life QCW-05 (Also know as the Type 05 Suppressed Submachine Gun, or Qīng wǔqì-Chōngfēng-Wēishēng 05). A interesting feature of the real life QCW-05 is its quad-stacked, double-feed proprietary magazine that allows it to hold 50 rounds, unlike the 15 in-game.
Recommended Strategies
Use of sliding, wallrunning and other basic parkour is recommended when using this gun because of the speed increase.
As soon as you break LOS, even with bullets remaining in your magazine, reload the weapon. The 60 bullets will usually be enough, but in risk of running low on ammunition, make haste toward a spawner that is close-by. Given the hasty respawn time for weapons in Straftat ammo shouldn't be an issue.
Maps Available
- Dragonfly_Abduction_Alt
- Dragonfly_Streets_Alt
- JF_Statue
- LostCity_00
- ReeperBahn_00
- ReeperBahn_01
- Sonova_Chimney_Alt
- TheSamePlace_02
- TheSamePlace_04
- TheSamePlace_04_Alt
- TheSamePlace_05
- TheSamePlace_09
- TrainingRange_00
