Proximity Mine: Difference between revisions

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Line 24: Line 24:
* Arena_16
* Arena_16
* Arena_16_Alt
* Arena_16_Alt
* Arena_20
* Arena_23
* Arena_23
* Arena_27
* Arena_27
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* Arena_Shadow_01
* Arena_Shadow_01
* Arena_Shadow_03
* Arena_Shadow_03
* Arena_Shadow_04
* Arena_Shadow_05_Alt
* Arena_Shadow_05_Alt
* Backrooms_00
* Backrooms_00
* Basket_01
* Basket_01
* Basket_02
* Basket_Borular
* Basket_Borular
* Basket_Crosshair
* Basket_Crosshair_Alt
* Basket_Dochehar
* Basket_Duvar
* Basket_Junglegym
* Basket_Junglegym_Alt
* Basket_Shesh
* Basket_Swirly
* Basket_Yek
* Bazaar_00 (Pipe)
* Bazaar_00
* Bazaar_00
* Bazaar_01
* Bazaar_01
* Bazaar_02
* Bazaar_Charshi
* Bazaar_Hideout_Alt
* Cage_Fight_00_Sunset (Vending Machine)
* Chateaux_03
* Chateaux_04
* Chateaux_09
* Chateaux_13
* Corridor_00
* Corridor_08
* Dragonfly_ADifferentPlace_02_Alt
* Dragonfly_Bowl
* Dragonfly_Earthscraper
* Dragonfly_IceSlide_01
* Dragonfly_IceSlide_02
* Dragonfly_Sewer_Alt
* Dragonfly_Space_Alt
* EndGame (Vending Machine)
* Garden_01
* Garden_04
* Garden_04_Alt
* Hinterland_00
* Hinterland_00_Alt
* Hushardzan_Burdock_Alt
* Hushardzan_Orion
* ICE_01 (Pipe)
* ICE_01_Alt (Pipe)
* ICE_02 (Pipe)
* ICE_03 (Pipe)
* ICE_04 (Pipe)
* ICE_05 (Pipe)
* Neo_Arena_08 (Vending Machine)
* Republic_05 (Vending Machine)

Latest revision as of 19:24, 8 March 2026

Proximity Mine
"You appear to have trodden on a mine!"
Damage125hp
AccuracyRadius
Capacity1
TraitsOne-Handed, Explosive, Equipment, Instagib

Brief Information

A shorter-ranged, louder claymore.

Recommended Strategies

The Proximity Mine notably does not explode until the player that stepped in it leaves its radius, allowing for a small number of situations in which one can kill their opponent after being caught in the mine.

Maps Available

  • Adobe_01_Alt
  • Arena_16
  • Arena_16_Alt
  • Arena_20
  • Arena_23
  • Arena_27
  • Arena_29
  • Arena_30
  • Arena_Shadow_00
  • Arena_Shadow_01
  • Arena_Shadow_03
  • Arena_Shadow_04
  • Arena_Shadow_05_Alt
  • Backrooms_00
  • Basket_01
  • Basket_02
  • Basket_Borular
  • Basket_Crosshair
  • Basket_Crosshair_Alt
  • Basket_Dochehar
  • Basket_Duvar
  • Basket_Junglegym
  • Basket_Junglegym_Alt
  • Basket_Shesh
  • Basket_Swirly
  • Basket_Yek
  • Bazaar_00 (Pipe)
  • Bazaar_00
  • Bazaar_01
  • Bazaar_02
  • Bazaar_Charshi
  • Bazaar_Hideout_Alt
  • Cage_Fight_00_Sunset (Vending Machine)
  • Chateaux_03
  • Chateaux_04
  • Chateaux_09
  • Chateaux_13
  • Corridor_00
  • Corridor_08
  • Dragonfly_ADifferentPlace_02_Alt
  • Dragonfly_Bowl
  • Dragonfly_Earthscraper
  • Dragonfly_IceSlide_01
  • Dragonfly_IceSlide_02
  • Dragonfly_Sewer_Alt
  • Dragonfly_Space_Alt
  • EndGame (Vending Machine)
  • Garden_01
  • Garden_04
  • Garden_04_Alt
  • Hinterland_00
  • Hinterland_00_Alt
  • Hushardzan_Burdock_Alt
  • Hushardzan_Orion
  • ICE_01 (Pipe)
  • ICE_01_Alt (Pipe)
  • ICE_02 (Pipe)
  • ICE_03 (Pipe)
  • ICE_04 (Pipe)
  • ICE_05 (Pipe)
  • Neo_Arena_08 (Vending Machine)
  • Republic_05 (Vending Machine)