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QCW05: Difference between revisions

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Added more accurate information about the IRL QCW-05
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Added more info regarding in-game Capacity of QCW05
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|data3 = X2
|data3 = X2
|label4 = Capacity
|label4 = Capacity
|data4 = 15 per mag, 60 total
|data4 = 15 per mag, 4 mags, 60 total
|label5 = Fire-Rate
|label5 = Fire-Rate
|data5 = 0.08 (Fast)
|data5 = 0.08 (Fast)

Revision as of 03:33, 1 August 2026

QCW05
"Everything’s Got A Price..."
Damage25HP
Headshot MultiplierX2
Capacity15 per mag, 4 mags, 60 total
Fire-Rate0.08 (Fast)
Movement Factor1.3
Max Wall Jumps1 (Unchanged)
Jump Factor1.15
Wall Jump Factor1 (Unchanged)
TraitsTwo-Handed, Automatic, Reloadable, Special

Brief Information

The QCW05 is an rapid fire suppressed submachine gun with a distinct sleek and modern appearance, it is a remarkable weapon due to it boosting the movement speed of the player. It can be found in a small handful of maps across the game also one of the only guns in the entire game that has a mag that can be reloaded, along with the Kusma.

The QCW05 is based on the real-life QCW-05 (Also know as the Type 05 Suppressed Submachine Gun, or Qīng wǔqì-Chōngfēng-Wēishēng 05). A interesting feature of the real life QCW-05 is its quad-stacked, double-feed proprietary magazine that allows it to hold 50 rounds, unlike the 15 in-game.

Use of sliding, wallrunning and other basic parkour is recommended when using this gun because of the speed increase.

As soon as you break LOS, even with bullets remaining in your magazine, reload the weapon. The 60 bullets will usually be enough, but in risk of running low on ammunition, make haste toward a spawner that is close-by. Given the hasty respawn time for weapons in Straftat ammo shouldn't be an issue.

Maps Available

  • Dragonfly_Abduction_Alt
  • Dragonfly_Streets_Alt
  • JF_Statue
  • LostCity_00
  • ReeperBahn_00
  • ReeperBahn_01
  • Sonova_Chimney_Alt
  • TheSamePlace_02
  • TheSamePlace_04
  • TheSamePlace_04_Alt
  • TheSamePlace_05
  • TheSamePlace_09
  • TrainingRange_00