Tromblonj: Difference between revisions

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* Arena_01_Alt
* Arena_01_Alt
* Arena_02_Alt

Revision as of 00:02, 23 September 2025

Tromblonj
"Do you think you're out of tune?"
Damage32 pellets X 22.5hp
Headshot MultiplierX2
Capacity3 shells x 32 pellets
Reload Speed1 (Slow)
Movement Factor1 (Unchanged)
Max Wall Jumps1 (Unchanged)
Jump Factor1 (Unchanged)
Wall Jump Factor1 (Unchanged)
TraitsTwo-Handed, Semi-Automatic, Hit-Scan, Reloadable

Brief Information

This high-damage, two-handed weapon can inflict damage on opponents from a distance, but its effectiveness is significantly reduced; it performs best in close-quarters combat.

It can also be referred to as "The Best Melee Weapon In The Game"

Recommended Strategies

Get really close to your opponent. Almost touching. If your first shot doesn't hit, it's not worth it to try reloading because of how long it takes, so you want as many pellets to hit as possible in one shot. The time spent reloading could create a window for your opponent to get a better gun and kill you, so if you don't hit that first shot, you're better off just grabbing another weapon.

Playing against someone with a Tromblonj, you want to have a ranged weapon, and you also want to have some distance between the both of you. As long as you're more than 4 meters away from them, you're pretty much safe.

Maps Available

  • Arena_01_Alt
  • Arena_02_Alt