Javal Mahmaerd: Difference between revisions
| Line 44: | Line 44: | ||
* Arena_14 | * Arena_14 | ||
* Arena_14_Alt | * Arena_14_Alt | ||
* Basket_Yek_Alt | |||
* Bazaar_02 | |||
* Bazaar_02_Alt | |||
* Cage_Fight_00_Night (Vending Machine) | |||
* Chateaux_06_Alt | |||
* Chateaux_13 | |||
* Dragonfly_Abduction | |||
* Dragonfly_Cliffs_Alt | |||
* Dragonfly_Space_Alt | |||
* Drain_00 | |||
* Fortinayt_02_Alt | |||
* Garden_01_Alt | |||
* HK_02_Alt | |||
* ICE_01_Alt (Pipe) | |||
* Neo_Arena_10_Alt | |||
* Neo_Arena_11_Alt | |||
* Neo_Arena_12_Alt (Vending Machine) | |||
* Parking_1_alt | |||
* Republic_02 | |||
* Republic_08 | |||
* Sonova_Skatepark | |||
* Stadium_01 | |||
Latest revision as of 19:09, 8 March 2026
Brief Information
The Javal Mahmaerd is a two handed long reach melee weapon.
The primary attack brings the weapon back for a brief period of time before swinging downward, pulling the player forward.
The secondary attack swings the weapon twice in quick succession, pulling the player forward even further
Recommended Strategies
Swing at your opponent when in the air to build great amounts of momentum, intersperse this with slide jumps and bunnyhops to gain absurd amounts of speed.
Maps Available
- Adobe_00_Alt
- Arena_07_Alt
- Arena_14
- Arena_14_Alt
- Basket_Yek_Alt
- Bazaar_02
- Bazaar_02_Alt
- Cage_Fight_00_Night (Vending Machine)
- Chateaux_06_Alt
- Chateaux_13
- Dragonfly_Abduction
- Dragonfly_Cliffs_Alt
- Dragonfly_Space_Alt
- Drain_00
- Fortinayt_02_Alt
- Garden_01_Alt
- HK_02_Alt
- ICE_01_Alt (Pipe)
- Neo_Arena_10_Alt
- Neo_Arena_11_Alt
- Neo_Arena_12_Alt (Vending Machine)
- Parking_1_alt
- Republic_02
- Republic_08
- Sonova_Skatepark
- Stadium_01
