M2000: Difference between revisions
| Line 38: | Line 38: | ||
* Barren_02 | * Barren_02 | ||
* Basket_Chahar | * Basket_Chahar | ||
* Basket_Swirly_Alt | |||
* Basket_Yek_Alt | |||
* Bazaar_Overhang | |||
* Chateaux_01 | |||
* Chateaux_12 | |||
* Corridor_00 | |||
* Corridor_02 | |||
* Corridor_03 | |||
* Corridor_03_Alt | |||
* Corridor_04 | |||
* Dragonfly_Fracture | |||
* Dragonfly_Space | |||
* Dragonfly_Vestige | |||
* Dragonfly_Vestige_Underwater_Alt | |||
* Factory_01 | |||
* Fortinayt_04 | |||
* HK_03 | |||
* Hushardzan_Ikiz | |||
* ICE_01_Alt (Pipe) | |||
* Neo_Arena_00 | |||
* Neo_Arena_04_1 | |||
* Neo_Arena_06 | |||
* Neo_Arena_08 (Vending Machine) | |||
* Neo_Arena_11 (Vending Machine) | |||
* Prison_00 | |||
* Republic_05 (Vending Machine) | |||
* Republic_07 | |||
* StLucia_01 | |||
* StLucia_04_Alt | |||
* Stroke_01 | |||
* TrainingRange_00 | |||
* valhalla_05 | |||
Latest revision as of 19:11, 8 March 2026
Brief Information
The M2000 is based on the CheyTac Intervention M200 most known for it's iconic appearance in Call of Duty: Modern Warfare 2 (2009). This weapon can kill regardless of where is hit on the target and also provides a sniper scope.
Recommended Strategies
Only shoot when you know the bullet will hit. Try to force your enemy to come at you in as straight of a line as possible to limit their movement. Works best from range, but if your enemy closes the distance between you, try for a point-blank no-scope.
On maps with multiple M2000 spawns it can be more expedient to grab a new rifle, rather than spend the time to reload.
Maps Available
- Adobe_02
- Arena_20
- Arena_Shadow_08
- Barren_02
- Basket_Chahar
- Basket_Swirly_Alt
- Basket_Yek_Alt
- Bazaar_Overhang
- Chateaux_01
- Chateaux_12
- Corridor_00
- Corridor_02
- Corridor_03
- Corridor_03_Alt
- Corridor_04
- Dragonfly_Fracture
- Dragonfly_Space
- Dragonfly_Vestige
- Dragonfly_Vestige_Underwater_Alt
- Factory_01
- Fortinayt_04
- HK_03
- Hushardzan_Ikiz
- ICE_01_Alt (Pipe)
- Neo_Arena_00
- Neo_Arena_04_1
- Neo_Arena_06
- Neo_Arena_08 (Vending Machine)
- Neo_Arena_11 (Vending Machine)
- Prison_00
- Republic_05 (Vending Machine)
- Republic_07
- StLucia_01
- StLucia_04_Alt
- Stroke_01
- TrainingRange_00
- valhalla_05
