Weapons: Difference between revisions
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! colspan="5" style="background-color: #f2f2f2;" | DLC Weapons | ! colspan="5" style="background-color: #f2f2f2;" | DLC Weapons | ||
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| [[File: | | [[File:AAA12.png|center|thumb|150px|[[AAA-12]]]] | ||
| [[File: | | [[File:Bender.png|center|thumb|150px|[[Bender]]]] | ||
| [[File: | | [[File:BlankState.png|center|thumb|150px|[[Blank Slate]]]] | ||
| [[File: | | [[File:crisis.png|center|thumb|150px|[[Crisis]]]] | ||
| [[File:T_Bonnetti_00.png|center|thumb|150px|Javal Mahmaerd]] | | [[File:T_Bonnetti_00.png|center|thumb|150px|[[Javal Mahmaerd]]]] | ||
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| [[File:T_Bonnetti_00.png|center|thumb|150px|Nizeh]] | | [[File:T_Bonnetti_00.png|center|thumb|150px|[[Nizeh]]]] | ||
| [[File:T_Bonnetti_00.png|center|thumb|150px|Oklahoma]] | | [[File:T_Bonnetti_00.png|center|thumb|150px|[[Oklahoma]]]] | ||
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Revision as of 04:22, 30 November 2024
Core Weapons
DLC Weapons
DLC Weapons | ||||
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Legacy Core Weapons
This is here for organisation, the above is the updated section
Automatic
Semi-Automatic
- Carbine
- Elephant
- M2000
Special
DLC Weapons
Automatic
This is where things go!
Semi-Automatic
This is where things go!
Technical
Scripts
Some special weapon's have their own Scripts, like: Taser (Taser.cs), Repulser (RepulsiveGun.cs in code). However some more common weapons, like the: Revolver, Glock, Pistol use a script named "Gun.cs". Weapon has some variables, like damage, headMultiplier, timeBetweenFire, etc..
For Modders: if you plan to extract Weapon Values, Please List them under Weapons/Technical/Weapon Stats