Weapons

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Revision as of 20:57, 17 January 2025 by Administrator (talk | contribs) (weapon update)

Core Weapons

Core Weapons
AK
AR
Baseball Bat
Claymore
Cleaver
Dispenser
Elephant
Flashlight
Gamma
Glock
Hand Cannon
Havoc
Kanye
MAC10
M2000
Minigun
Mortini
Phoenix
Pistol
Proximity Mine
Propeller
Prophet
Repulsar
Revolver
Rocket Launcher
Sawed Off
Placeholder
Shotgun
Silenzzio
SMG
Smith Carbine
Stylus
Taser
Tromblonj
Warden
AP Mine
Bukanee
Hill H15
FG42
HK Caws
HK G11
QCW05
Webley
The Katana
Placeholder

DLC Weapons

DLC Weapons
AAA-12
Bender
Blank Slate
Crisis
Javal Mahmaerd
Nizeh
Oklahoma
Placeholder


Technical

Scripts

Some special weapon's have their own Scripts, like: Taser (Taser.cs), Repulser (RepulsiveGun.cs in code). However some more common weapons, like the: Revolver, Glock, Pistol use a script named "Gun.cs". Weapon has some variables, like damage, headMultiplier, timeBetweenFire, etc..

For Modders: if you plan to extract Weapon Values, Please List them under Weapons/Technical/Weapon Stats.