AAA-12: Difference between revisions
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Touched up the AAA-12 to have a more accurate Infobox, need to figure out pellet count |
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[[File:AAA12.png|center|thumb|200px]] | [[File:AAA12.png|center|thumb|200px]] | ||
|label2 = Damage | |label2 = Damage | ||
|data2 = | |data2 = 12.5HP | ||
|label3 = | |label3 = Headshot Multiplier | ||
|data3 = | |data3 = X2 | ||
|label4 = Capacity | |label4 = Capacity | ||
|data4 = | |data4 = 117 | ||
|label5 = Fire-Rate | |label5 = Fire-Rate | ||
|data5 = 0.34 (Slow) | |data5 = 0.34 (Slow) | ||
|label6 = | |label6 = Movement Factor | ||
|data6 = | |data6 = 1 (Unchanged) | ||
|label7 = Traits | |label7 = Max Wall Jumps | ||
| | |data7 = 1 (Unchanged) | ||
|label8 = Jump Factor | |||
|data8 = 1 (Unchanged) | |||
|label9 = Wall Jump Factor | |||
|data9 = 1 (Unchanged) | |||
|label10 = Traits | |||
|data10 = Two-Handed, Automatic | |||
}} | }} | ||
== Brief Information == | == Brief Information == | ||
The AAA-12 is styled after the Atchisson AA-12 (Auto Assault). | The AAA-12 is styled after the Atchisson AA-12 (Auto Assault). Similarly to the real gun, it is semi-automatic with a relatively high fire rate for a shotgun. The shotgun has a high spread, and while it can occasionally hit distant shots, it is best used for short range fights. | ||
== Recommended Strategies == | == Recommended Strategies == | ||
Closing the distance with your opponent is the best option to maximize damage output. | |||
== Maps Available == | == Maps Available == | ||
* Yes. | * Yes. |
Latest revision as of 00:03, 19 May 2025
Brief Information
The AAA-12 is styled after the Atchisson AA-12 (Auto Assault). Similarly to the real gun, it is semi-automatic with a relatively high fire rate for a shotgun. The shotgun has a high spread, and while it can occasionally hit distant shots, it is best used for short range fights.
Recommended Strategies
Closing the distance with your opponent is the best option to maximize damage output.
Maps Available
- Yes.