Kusma: Difference between revisions

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Improved formatting, Removed Blasphemy.
Light Update on Kusma, needs more (like mag size)
 
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{{Infobox
{| class="wikitable"
|title = Kusma
|+Kusma
|header1 = "Placeholder"
! colspan="2" |[[File:Screenshot 2025-06-17 213126-removebg-preview.png|thumb]]
[[File:Kusma.png|center|thumb|200px]]
|-
|label2 = Damage
!Damage
|data2 = 6.25hp
|6 Body 31 head
|label3 = Headshot Multiplier
|-
|data3 = X5
!Accuracy
|label4 = Capacity
|Perfect / Exact
|data4 = 90
|-
|label5 = Fire-Rate
!Capacity
|data5 = 0.098 (Fast)
|30 per mag, 90 total.
|label6 = Reload Time
|-
|data6 = 1 (Slow)
!Fire-Rate
|label7 = Movement Factor
|Very Fast
|data7 = 1 (Unchanged)
|-
|label8 = Max Wall Jumps
!Spread
|data8 = 1 (Unchanged)
|None
|label9 = Jump Factor
|-
|data9 = 1 (Unchanged)
!Traits
|label10 = Wall Jump Factor
|Two-Handed, Reloadable.
|data10 = 1 (Unchanged)
|}
|label11 = Traits
|data11 = Two-Handed, Automatic, Hit-Scan, Reloadable
}}


== Brief Information ==
== Brief Information ==
The Kusma is an rapid fire Sub machine gun with a older appearance, it is a remarkable weapon due to it being absolutely horrible (unless you can hit head shots)  It can only be found in the Randomize weapons game setting. essentially it is a weaker version of the [[QCW05]].
Placeholder.
 
The Kusma is also one of the only guns in the entire game that must be reloaded.
 
Despite popular opinion, the kusma is actually one of the best weapons in the game. Being able to kill an enemy extremely reliably at close to medium range.  


== Recommended Strategies ==
== Recommended Strategies ==
The kusma is great in many ways, making it one of the best options for combat if you hit headshots. The kusma should always be used if there are viable weapons nearby or you are unarmed.
Placeholder.


== Maps Available ==
== Maps Available ==


* All (with randomize on)
* Yes.

Latest revision as of 00:59, 22 September 2025

Kusma
"Placeholder"
Damage6.25hp
Headshot MultiplierX5
Capacity90
Fire-Rate0.098 (Fast)
Reload Time1 (Slow)
Movement Factor1 (Unchanged)
Max Wall Jumps1 (Unchanged)
Jump Factor1 (Unchanged)
Wall Jump Factor1 (Unchanged)
TraitsTwo-Handed, Automatic, Hit-Scan, Reloadable

Brief Information

Placeholder.

Recommended Strategies

Placeholder.

Maps Available

  • Yes.