Oklahoma: Difference between revisions

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Added info in every category and removed the old info, which for some reason thought it was the baseball bat??? Needs specific info on fire-rate and damage.
 
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[[File:Oklahoma.png|center|thumb|200px]]
[[File:Oklahoma.png|center|thumb|200px]]
|label2 = Damage
|label2 = Damage
|data2 = One-Shot
|data2 = 100hp
|label3 = Accuracy
|label4 = Headshot Multiplier
|data3 = N/A
|data4 = X2
|label4 = Capacity
|label5 = Capacity
|data4 = N/A
|data5 = N/A
|label5 = Fire-Rate
|label6 = Base Attack-Rate
|data5 = Very Slow (Will provide data in the future)
|data6 = 1.5 (Slow)
|label6 = Spread
|label8 = Movement Factor
|data6 = N/A
|data8 = 0.7
|label7 = Traits
|label9 = Max Wall Jumps
|data7 = Two-Handed, slows player.
|data9 = 1 (Unchanged)
|label10 = Jump Factor
|data10 = 1 (Unchanged)
|label11 = Wall Jump Factor
|data11 = 1 (Unchanged)
|label12 = Traits
|data12 = Two-Handed, Melee
}}
}}


== Brief Information ==
== Brief Information ==
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== Maps Available ==
== Maps Available ==


* Commonly found on melee maps.
* Aquatic_00
* Arena_14_Alt
* Barren_02_Alt
* Basket_00_Alt
* Bazaar_00

Latest revision as of 17:45, 25 September 2025

Oklahoma
"Time to show them what it means to be in a State."
Damage100hp
Headshot MultiplierX2
CapacityN/A
Base Attack-Rate1.5 (Slow)
Movement Factor0.7
Max Wall Jumps1 (Unchanged)
Jump Factor1 (Unchanged)
Wall Jump Factor1 (Unchanged)
TraitsTwo-Handed, Melee


Brief Information

Oklahoma is a one-shot melee weapon. It slows the player's movement and takes a ridiculous amount of time to swing. Slowest melee weapon in the game.

Recommended Strategies

A recommended strategy is to spot the other player and sneak up on them, then swing before you approach them and time it properly so that when you reach the enemy it finally hits.

Maps Available

  • Aquatic_00
  • Arena_14_Alt
  • Barren_02_Alt
  • Basket_00_Alt
  • Bazaar_00