Oklahoma: Difference between revisions
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|description=Oklahoma is a one-shot melee weapon. It slows the player's movement and takes a ridiculous amount of time to swing. Slowest melee weapon in the game. | |||
|image=Oklahoma.png | |||
}} | |||
{{Infobox | {{Infobox | ||
|title = Oklahoma | |title = Oklahoma | ||
|header1 = "Time to show them what it means to be in a State." | |header1 = "Time to show them what it means to be in a State." | ||
[[File:Oklahoma.png|center|thumb|200px]] | [[File:Oklahoma.png|center|thumb|200px]] | ||
|label2 = | |label2 = Damage | ||
|data2 = 100hp | |data2 = 100hp | ||
|label4 = Headshot Multiplier | |label4 = Headshot Multiplier | ||
|data4 = X2 | |data4 = X2 | ||
| Line 12: | Line 14: | ||
|data5 = N/A | |data5 = N/A | ||
|label6 = Base Attack-Rate | |label6 = Base Attack-Rate | ||
|data6 = 1.5 ( | |data6 = 1.5 (Slow) | ||
|label8 = Movement Factor | |label8 = Movement Factor | ||
|data8 = 0.7 | |data8 = 0.7 | ||
| Line 26: | Line 26: | ||
|data12 = Two-Handed, Melee | |data12 = Two-Handed, Melee | ||
}} | }} | ||
== Brief Information == | == Brief Information == | ||
| Line 36: | Line 35: | ||
== Maps Available == | == Maps Available == | ||
* | * Aquatic_00 | ||
* Arena_14_Alt | |||
* Barren_02_Alt | |||
* Basket_00_Alt | |||
* Basket_Chahar | |||
* Basket_Junglegym | |||
* Bazaar_00 | |||
* Bazaar_Overhang_Alt | |||
* Cage_Fight_00_Night (Vending Machine) | |||
* Chateaux_06_Alt | |||
* Chateaux_13_Alt_Alt | |||
* Corridor_07_alt | |||
* Garden_04 | |||
* Hinterland_00_Alt | |||
* Hinterland_01_Alt | |||
* Hushardzan_Ikiz | |||
* Hushardzan_Ikiz_Alt | |||
* ICE_01_Alt (Pipe) | |||
* JF_Statue_Alt | |||
* Neo_Arena_00_Alt | |||
* Parking_1_alt | |||
* Republic_08 | |||
* Sonova_Skatepark | |||
* StLucia_03 | |||
Latest revision as of 01:31, 12 June 2026
Brief Information
Oklahoma is a one-shot melee weapon. It slows the player's movement and takes a ridiculous amount of time to swing. Slowest melee weapon in the game.
Recommended Strategies
A recommended strategy is to spot the other player and sneak up on them, then swing before you approach them and time it properly so that when you reach the enemy it finally hits.
Maps Available
- Aquatic_00
- Arena_14_Alt
- Barren_02_Alt
- Basket_00_Alt
- Basket_Chahar
- Basket_Junglegym
- Bazaar_00
- Bazaar_Overhang_Alt
- Cage_Fight_00_Night (Vending Machine)
- Chateaux_06_Alt
- Chateaux_13_Alt_Alt
- Corridor_07_alt
- Garden_04
- Hinterland_00_Alt
- Hinterland_01_Alt
- Hushardzan_Ikiz
- Hushardzan_Ikiz_Alt
- ICE_01_Alt (Pipe)
- JF_Statue_Alt
- Neo_Arena_00_Alt
- Parking_1_alt
- Republic_08
- Sonova_Skatepark
- StLucia_03
