Baseball Bat: Difference between revisions
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{{Infobox | {{Infobox | ||
|title = | |title = Baseball Bat | ||
|header1 = " | |header1 = "BONK!" | ||
[[File:Bat.png|center|thumb|200px]] | [[File:Bat.png|center|thumb|200px]] | ||
|label2 = Damage | |label2 = Damage | ||
|data2 = | |data2 = 12.5hp | ||
|label3 = | |label3 = Headshot Multiplier | ||
|data3 = | |data3 = X2 | ||
|label4 = Capacity | |label4 = Capacity | ||
|data4 = | |data4 = N/A | ||
|label5 = Fire-Rate | |label5 = Fire-Rate | ||
|data5 = | |data5 = 0.25 (Fast) | ||
|label6 = | |label6 = Movement Factor | ||
|data6 = | |data6 = 1 (Unchanged) | ||
|label7 = Traits | |label7 = Max Wall Jumps | ||
| | |data7 = 1 (Unchanged) | ||
|label8 = Jump Factor | |||
|data8 = 1 (Unchanged) | |||
|label9 = Wall Jump Factor | |||
|data9 = 1 (Unchanged) | |||
|label10 = Traits | |||
|data10 = One-Handed, Melee, Special | |||
}} | }} | ||
== Brief Information == | == Brief Information == | ||
The Baseball Bat is one of several available one-handed melee weapons, with its main trait being the knockback it applies to whatever is struck with it. | |||
== Recommended Strategies == | == Recommended Strategies == | ||
The knockback granted by hits with this weapon can be used to propel oneself off of the ground, should it be aimed downward. | |||
== Maps Available == | == Maps Available == | ||
* | * Arena_Shadow_02 | ||
* Autobahn_00 | |||
* Bazaar_00 | |||
* Cage_Fight_00_Night (Vending Machine) | |||
* Corridor_07 | |||
* Dragonfly_ADifferentPlace_01 | |||
* Dragonfly_Cliffs_Alt | |||
* Dragonfly_Space_Alt | |||
* EndGame (Vending Machine) | |||
* Fortinayt_02_Alt | |||
* Hushardzan_Orion | |||
* ICE_01_Alt (Pipe) | |||
* ICE_06 (Pipe) | |||
* Neo_Arena_12 (Vending Machine) | |||
* Neo_Arena_12_Alt | |||
* Parking_1_alt | |||
* Republic_01 | |||
* Republic_03 (Vending Machine) | |||
* Republic_05 (Vending Machine) | |||
* Sonova_Skatepark | |||
* Toilets_00_Alt | |||
Latest revision as of 18:55, 8 March 2026
Brief Information
The Baseball Bat is one of several available one-handed melee weapons, with its main trait being the knockback it applies to whatever is struck with it.
Recommended Strategies
The knockback granted by hits with this weapon can be used to propel oneself off of the ground, should it be aimed downward.
Maps Available
- Arena_Shadow_02
- Autobahn_00
- Bazaar_00
- Cage_Fight_00_Night (Vending Machine)
- Corridor_07
- Dragonfly_ADifferentPlace_01
- Dragonfly_Cliffs_Alt
- Dragonfly_Space_Alt
- EndGame (Vending Machine)
- Fortinayt_02_Alt
- Hushardzan_Orion
- ICE_01_Alt (Pipe)
- ICE_06 (Pipe)
- Neo_Arena_12 (Vending Machine)
- Neo_Arena_12_Alt
- Parking_1_alt
- Republic_01
- Republic_03 (Vending Machine)
- Republic_05 (Vending Machine)
- Sonova_Skatepark
- Toilets_00_Alt
