Shotgun: Difference between revisions

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m added damage stat
I'm back at it again
 
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{{Infobox
{{Infobox
|title = Shotgun
|title = Shotgun
|header1 = "Header"
|header1 = "No, I found a shotgun! And I want the front seat."
[[File:Shotgun.png|center|thumb|200px]]
[[File:Shotgun.png|center|thumb|200px]]
|label2 = Damage
|label2 = Damage
|data2 = Contrary to most shooter game shotguns, shotguns in STRAFTAT don't really have spread. The shotgun's damage is either 0, 25, 50, 75 or 100, linearly from 10m to 0m
|data2 = 8 pellets X 25hp
|label3 = Accuracy
|label3 = Headshot Multiplier
|data3 = NUMBERS GO HERE
|data3 = X2
|label4 = Capacity
|label4 = Capacity
|data4 = 8 (32 in Reserve)
|data4 = 5 shells x 8 pellets
|label5 = Fire-Rate
|label5 = Reload Speed
|data5 = NUMBERS GO HERE
|data5 = 0.21 (Average)
|label6 = Spread
|label6 = Movement Factor
|data6 = NUMBERS GO HERE
|data6 = 1 (Unchanged)
|label7 = Traits
|label7 = Max Wall Jumps
|data7 = Rechamber,  
|data7 = 1 (Unchanged)
|label8 = Jump Factor
|data8 = 1 (Unchanged)
|label9 = Wall Jump Factor
|data9 = 1 (Unchanged)
|label10 = Traits
|data10 = Two-Handed, Semi-Automatic, Hit-Scan, Reloadable
}}
}}


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== Recommended Strategies ==
== Recommended Strategies ==
Placeholder.
When firing, make sure to rechamber the next shot since this is not automatic.
 
As of the 1.3.3f HotFix, the shotgun now has deceptively "long" range. Given slightly good luck, you can kill your opponent from slightly farther from close range.


== Maps Available ==
== Maps Available ==


* Yes.
* Aquatic_01
* Arena_03
* Arena_06
* Arena_09
* Arena_27
* Arena_Shadow_04_Alt
* Bazaar_00 (Pipe)
* Bazaar_01

Latest revision as of 20:09, 3 October 2025

Shotgun
"No, I found a shotgun! And I want the front seat."
Damage8 pellets X 25hp
Headshot MultiplierX2
Capacity5 shells x 8 pellets
Reload Speed0.21 (Average)
Movement Factor1 (Unchanged)
Max Wall Jumps1 (Unchanged)
Jump Factor1 (Unchanged)
Wall Jump Factor1 (Unchanged)
TraitsTwo-Handed, Semi-Automatic, Hit-Scan, Reloadable

Brief Information

The Shotgun is a fantastic option for up close, however the ammo count is misleading. The Sawed Off only shoots once with eight pellets (resulting in 1x8=8 pellets total) and has 4 rechambers in reserve.

Recommended Strategies

When firing, make sure to rechamber the next shot since this is not automatic.

As of the 1.3.3f HotFix, the shotgun now has deceptively "long" range. Given slightly good luck, you can kill your opponent from slightly farther from close range.

Maps Available

  • Aquatic_01
  • Arena_03
  • Arena_06
  • Arena_09
  • Arena_27
  • Arena_Shadow_04_Alt
  • Bazaar_00 (Pipe)
  • Bazaar_01