Weapons: Difference between revisions
m Updated the list of Traits for Weapons. Open to suggestions. |
m Tidying up! (I'm sorry for people that expected something from this lmfao) |
||
Line 56: | Line 56: | ||
| [[File:GlaiveGun.png|center|thumb|150px|[[Glaive Gun]]]] | | [[File:GlaiveGun.png|center|thumb|150px|[[Glaive Gun]]]] | ||
|- | |- | ||
| [[File:GlandGrenade.png|center|thumb|150px|[[Gland Grenade]]]] | |||
| [[File:GLock.png|center|thumb|150px|[[Glock]]]] | | [[File:GLock.png|center|thumb|150px|[[Glock]]]] | ||
| [[File:HandCannon.png|center|thumb|150px|[[Hand Cannon]]]] | | [[File:HandCannon.png|center|thumb|150px|[[Hand Cannon]]]] | ||
| [[File:grenade.png|center|thumb|150px|[[Hand Grenade]]]] | |||
| [[File:hill h15.png|center|thumb|150px|[[Hill H15]]]] | | [[File:hill h15.png|center|thumb|150px|[[Hill H15]]]] | ||
|- | |||
| [[File:HK CAWS.png|center|thumb|150px|[[HK Caws]]]] | | [[File:HK CAWS.png|center|thumb|150px|[[HK Caws]]]] | ||
| [[File:hk g11.png|center|thumb|150px|[[HK G11]]]] | | [[File:hk g11.png|center|thumb|150px|[[HK G11]]]] | ||
| [[File:Havoc.png|center|thumb|150px|[[Havoc]]]] | | [[File:Havoc.png|center|thumb|150px|[[Havoc]]]] | ||
| [[File:Javal Mahmaerd.png|center|thumb|150px|[[Javal Mahmaerd]]]] | | [[File:Javal Mahmaerd.png|center|thumb|150px|[[Javal Mahmaerd]]]] | ||
| [[File:kanye.png|center|thumb|150px|[[Kanye]]]] | | [[File:kanye.png|center|thumb|150px|[[Kanye]]]] | ||
|- | |||
| [[File:the katana.png|center|thumb|150px|[[The Katana]]]] | | [[File:the katana.png|center|thumb|150px|[[The Katana]]]] | ||
| [[File:M2000.png|center|thumb|150px|[[M2000]]]] | | [[File:M2000.png|center|thumb|150px|[[M2000]]]] | ||
| [[File:mac10.png|center|thumb|150px|[[MAC10]]]] | | [[File:mac10.png|center|thumb|150px|[[MAC10]]]] | ||
| [[File:Minigun.png|center|thumb|150px|[[Minigun]]]] | | [[File:Minigun.png|center|thumb|150px|[[Minigun]]]] | ||
| [[File:Mortini.png|center|thumb|150px|[[Mortini]]]] | | [[File:Mortini.png|center|thumb|150px|[[Mortini]]]] | ||
|- | |||
| [[File:Nizeh.png|center|thumb|150px|[[Nizeh]]]] | | [[File:Nizeh.png|center|thumb|150px|[[Nizeh]]]] | ||
| [[File:Oklahoma.png|center|thumb|150px|[[Oklahoma]]]] | | [[File:Oklahoma.png|center|thumb|150px|[[Oklahoma]]]] | ||
| [[File:Phoenix.png|center|thumb|150px|[[Phoenix]]]] | | [[File:Phoenix.png|center|thumb|150px|[[Phoenix]]]] | ||
| [[File:Pistol.png|center|thumb|150px|[[Pistol]]]] | | [[File:Pistol.png|center|thumb|150px|[[Pistol]]]] | ||
| [[File:Propeller.png|center|thumb|150px|[[Propeller]]]] | | [[File:Propeller.png|center|thumb|150px|[[Propeller]]]] | ||
|- | |||
| [[File:Prophet.png|center|thumb|150px|[[Prophet]]]] | | [[File:Prophet.png|center|thumb|150px|[[Prophet]]]] | ||
| [[File:ProximityMine.png|center|thumb|150px|[[Proximity Mine]]]] | | [[File:ProximityMine.png|center|thumb|150px|[[Proximity Mine]]]] | ||
| [[File:QCW05.png|center|thumb|150px|[[QCW05]]]] | | [[File:QCW05.png|center|thumb|150px|[[QCW05]]]] | ||
| [[File:Repulsar.png|center|thumb|150px|[[Repulsar]]]] | | [[File:Repulsar.png|center|thumb|150px|[[Repulsar]]]] | ||
| [[File:Revolver.png|center|thumb|150px|[[Revolver]]]] | | [[File:Revolver.png|center|thumb|150px|[[Revolver]]]] | ||
|- | |||
| [[File:RocketLauncher.png|center|thumb|150px|[[Rocket Launcher]]]] | | [[File:RocketLauncher.png|center|thumb|150px|[[Rocket Launcher]]]] | ||
| [[File:SawedOff.png|center|thumb|150px|[[Sawed Off]]]] | | [[File:SawedOff.png|center|thumb|150px|[[Sawed Off]]]] | ||
| [[File:Shotgun.png|center|thumb|150px|[[Shotgun]]]] | | [[File:Shotgun.png|center|thumb|150px|[[Shotgun]]]] | ||
| [[File:Silenzio.png|center|thumb|150px|[[Silenzzio]]]] | | [[File:Silenzio.png|center|thumb|150px|[[Silenzzio]]]] | ||
| [[File:SMG.png|center|thumb|150px|[[SMG]]]] | | [[File:SMG.png|center|thumb|150px|[[SMG]]]] | ||
|- | |||
| [[File:SmithCarbine.png|center|thumb|150px|[[Smith Carbine]]]] | | [[File:SmithCarbine.png|center|thumb|150px|[[Smith Carbine]]]] | ||
| [[File:Stylus.png|center|thumb|150px|[[Stylus]]]] | | [[File:Stylus.png|center|thumb|150px|[[Stylus]]]] | ||
| [[File:Taser.png|center|thumb|150px|[[Taser]]]] | | [[File:Taser.png|center|thumb|150px|[[Taser]]]] | ||
| [[File:Tromblonj.png|center|thumb|150px|[[Tromblonj]]]] | | [[File:Tromblonj.png|center|thumb|150px|[[Tromblonj]]]] | ||
| [[File:Warden.png|center|thumb|150px|[[Warden]]]] | | [[File:Warden.png|center|thumb|150px|[[Warden]]]] | ||
|- | |||
| [[File:webley.png|center|thumb|150px|[[Webley]]]] | | [[File:webley.png|center|thumb|150px|[[Webley]]]] | ||
| [[File:T_Emery_00.png|center|thumb|150px|Placeholder]] | | [[File:T_Emery_00.png|center|thumb|150px|Placeholder]] | ||
|} | |} | ||
Line 106: | Line 108: | ||
Some special weapon's have their own Scripts, like: Taser (Taser.cs), Repulser (RepulsiveGun.cs in code). However some more common weapons, like the: Revolver, Glock, Pistol use a script named "Gun.cs". Weapon has some variables, like damage, headMultiplier, timeBetweenFire, etc.. | Some special weapon's have their own Scripts, like: Taser (Taser.cs), Repulser (RepulsiveGun.cs in code). However some more common weapons, like the: Revolver, Glock, Pistol use a script named "Gun.cs". Weapon has some variables, like damage, headMultiplier, timeBetweenFire, etc.. | ||
If you plan to extract Weapon Values and internal names, please List them under a Modding Section. | |||
== Trivia == | == Trivia == |
Revision as of 21:50, 5 May 2025
Traits
- One-Handed
(One Handed Weapons that allow for Dual Wielding like the Pistol, Phoenix and MAC10)
- Two-Handed
(Two Handed Weapons that don't allow for Dual Wielding like the Minigun, Prophet and Rocket Launcher)
- Power Weapon
(Power Weapons tilt the odds heavily in the wielders like the Prophet, Rocket Launcher)
- Explosive
(Explosive Weapons explode! Weapons like the Dual Launcher, HK_CAWS or Grenade
- Reloadable
(Reloadable Weapons can reload or rechamber a new shot, like the Sawed-Off, Havoc or Smith-Carbine)
- Special
(Special Weapons have traits that are generally unique such as the QCW05, HK_G11 or Keso)
- Throwable
(Throwable Weapons are to be thrown, such as weapons like Gland Grenade or Hand Grenade)
- Placeable
(Placeable Weapons are to be placed, such as weapons like the AP Mine and Proximity Mine)
- Melee
(Melee Weapons are to be used in Close Quarters Combat, weapons like the Couperet, Baseball Bat or Oklaholma)
- Semi-Automatic
(Semi-Automatic Weapons fire once when the trigger is pulled, weapons like the FG42, Pistol or Smith-Carbine)
- Burst Fire
(Burst Weapons can fire in sequential bursts, weapons like the HK_G11, Glaive Gun or Webley)
- Full-Automatic
(Full-Automatic Weapons can fire when held, weapons like the AR, AK or MAC10)
- Instagib
(Instagib Weapons can or have the potential to one-shot kill anywhere it hits on the body, weapons like the Gland Grenade, Rocket Launcher or Prophet)
Weapons
Technical
Scripts
Some special weapon's have their own Scripts, like: Taser (Taser.cs), Repulser (RepulsiveGun.cs in code). However some more common weapons, like the: Revolver, Glock, Pistol use a script named "Gun.cs". Weapon has some variables, like damage, headMultiplier, timeBetweenFire, etc..
If you plan to extract Weapon Values and internal names, please List them under a Modding Section.
Trivia
- AP Mine, Bukanee, FG42, Hill H15, HK Caws, HK G11, The Katana, QCW05 and Webley were introduced in the January 2025 update / Version 1.2.0.
- Keso was added in the Music Update back in March 2025 / Version 1.2.2.