Crisis: Difference between revisions

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Created page with "{{Infobox |title = Crisis |header1 = "Named after causing several crisis." center|thumb|200px |label2 = Damage |data2 = NUMBERS GO HERE |label3 = Accuracy |data3 = NUMBERS GO HERE |label4 = Capacity |data4 = NUMBERS GO HERE |label5 = Fire-Rate |data5 = NUMBERS GO HERE |label6 = Spread |data6 = NUMBERS GO HERE |label7 = Traits |data7 = NUMBERS GO HERE }} == Brief Information == Placeholder == Recommended Strategies == Shoot the enemy in the head. ==..."
 
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crisis infomrations
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== Brief Information ==
== Brief Information ==
Placeholder
The Crisis is a one-handed gun that uniquely unloads its entire magazine at high speed upon being fired. This results in heavy spread, but surprisingly no upwards recoil. The spread is much heavier when running, jumping, or firing dual-wielded Crises simultaneously.
 
The barrage can be cut short by throwing the Crisis after firing, upon which it can be picked up again with its remaining ammo still in the magazine.


== Recommended Strategies ==
== Recommended Strategies ==

Revision as of 00:40, 22 May 2025

Crisis
"Named after causing several crisis."
DamageNUMBERS GO HERE
AccuracyNUMBERS GO HERE
CapacityNUMBERS GO HERE
Fire-RateNUMBERS GO HERE
SpreadNUMBERS GO HERE
TraitsNUMBERS GO HERE

Brief Information

The Crisis is a one-handed gun that uniquely unloads its entire magazine at high speed upon being fired. This results in heavy spread, but surprisingly no upwards recoil. The spread is much heavier when running, jumping, or firing dual-wielded Crises simultaneously.

The barrage can be cut short by throwing the Crisis after firing, upon which it can be picked up again with its remaining ammo still in the magazine.

Recommended Strategies

Shoot the enemy in the head.

Maps Available

  • Yes.