Kusma: Difference between revisions

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→‎Recommended Strategies: strategy for if you CAN’T headshots
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== Recommended Strategies ==
== Recommended Strategies ==
The kusma is great in many ways, making it one of the best options for combat if you hit headshots. The kusma should always be used if there are viable weapons nearby or you are unarmed.
The kusma is great in many ways, making it one of the best options for combat if you hit headshots. The kusma should always be used if there are viable weapons nearby or you are unarmed. If you can NOT hit headshots very well, I suggest you give up and find a different weapon because you might as well be hitting them with a pool noodle.


== Maps Available ==
== Maps Available ==


* All (with randomize on)
* All (with randomize on)

Revision as of 23:03, 25 June 2025

Kusma
Damage 6 Body 31 head
Accuracy Perfect / Exact
Capacity 30 per mag, 90 total.
Fire-Rate Very Fast
Spread None
Traits Two-Handed, Reloadable.

Brief Information

The Kusma is an rapid fire Sub machine gun with a older appearance, it is a remarkable weapon due to it being absolutely horrible (unless you can hit head shots) It can only be found in the Randomize weapons game setting. essentially it is a weaker version of the QCW05.

The Kusma is also one of the only guns in the entire game that must be reloaded.

Despite popular opinion, the kusma is actually one of the best weapons in the game. Being able to kill an enemy extremely reliably at close to medium range.

Recommended Strategies

The kusma is great in many ways, making it one of the best options for combat if you hit headshots. The kusma should always be used if there are viable weapons nearby or you are unarmed. If you can NOT hit headshots very well, I suggest you give up and find a different weapon because you might as well be hitting them with a pool noodle.

Maps Available

  • All (with randomize on)