AR: Difference between revisions

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Added baseline of stats, please give me a Training Dummy in the Practise Range where damage pops up <3
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{{Infobox
{{Infobox
|title = AR
|title = AK
|header1 = "AR is short for Assault Rifle!"
|header1 = "AR is short for Assault Rifle!"
[[File:AR.png|center|thumb|200px]]
[[File:AR.png|center|thumb|200px]]
|label2 = Damage
|label2 = Damage
|data2 = Body - 25
|data2 = 25HP
Head - 75
|label3 = Headshot Multiplier
|label3 = Accuracy
|data3 = X3
|data3 = good if you can handle the linear recoil
|label4 = Capacity
|label4 = Capacity
|data4 = 32
|data4 = 32
|label5 = Fire-Rate
|label5 = Fire-Rate
|data5 = 0.075 (Fast)
|data5 = 0.075 (Fast)
|label6 = Spread
|label6 = Movement Factor
|data6 = meaningless under 25m, stays the same between hipfire and ADS
|data6 = 1 (Unchanged)
|label7 = Traits
|label7 = Max Wall Jumps
|data7 = Automatic, two handed
|data7 = 1 (Unchanged)
|label8 = Jump Factor
|data8 = 1 (Unchanged)
|label9 = Wall Jump Factor
|data9 = 1 (Unchanged)
|label10 = Traits
|data10 = Two-Handed, Automatic
}}
}}


== Brief Information ==
== Brief Information ==
The AR is styled after the AR.
The AR is styled after the AR15.


== Recommended Strategies ==
== Recommended Strategies ==

Revision as of 19:09, 17 July 2025

AK
"AR is short for Assault Rifle!"
Damage25HP
Headshot MultiplierX3
Capacity32
Fire-Rate0.075 (Fast)
Movement Factor1 (Unchanged)
Max Wall Jumps1 (Unchanged)
Jump Factor1 (Unchanged)
Wall Jump Factor1 (Unchanged)
TraitsTwo-Handed, Automatic

Brief Information

The AR is styled after the AR15.

Recommended Strategies

Shoot the enemy in the head.

Maps Available

  • Yes.