Beam Load: Difference between revisions
Created page with "{{Infobox |title = Beam Load |header1 = "I'mma firin' mah lazor!" center|thumb|200px |label2 = Damage |data2 = Tap - ??? | Charged - 100 |label3 = Accuracy |data3 = Straight Projectile |label4 = Capacity |data4 = Infinite |label5 = Fire-Rate |data5 = NUMBERS GO HERE |label6 = Spread |data6 = NUMBERS GO HERE |label7 = Traits |data7 = One-Handed, Semi-Automatic, Charge }} == Brief Information == The Beam Load is a straight projectile based pistol wit..." |
Updater the Beam Load (everytime, I almost put Beam Loader) |
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Line 3: | Line 3: | ||
|header1 = "I'mma firin' mah lazor!" | |header1 = "I'mma firin' mah lazor!" | ||
[[File:BeamLoad.png|center|thumb|200px]] | [[File:BeamLoad.png|center|thumb|200px]] | ||
|label2 = Damage | |label2 = Tap Damage | ||
|data2 = | |data2 = 25hp | ||
|label3 = | |label3 = Charged Damage | ||
|data3 = | |data3 = 100hp | ||
|label4 = | |label4 = Headshot Multiplier | ||
|data4 = | |data4 = X4 | ||
|label5 = | |label5 = Capacity | ||
|data5 = | |data5 = Infinite | ||
|label6 = | |label6 = Fire-Rate | ||
|data6 = | |data6 = 0.1 (Average) | ||
|label7 = Traits | |label7 = Movement Factor | ||
| | |data7 = 1 (Unchanged) | ||
|label8 = Max Wall Jumps | |||
|data8 = 1 (Unchanged) | |||
|label9 = Jump Factor | |||
|data9 = 1 (Unchanged) | |||
|label10 = Wall Jump Factor | |||
|data10 = 1 (Unchanged) | |||
|label11 = Traits | |||
|data11 = One-Handed, Semi-Automatic, Charge, Insta-gib | |||
}} | }} | ||
Revision as of 22:24, 21 September 2025
Brief Information
The Beam Load is a straight projectile based pistol with an alternative function to charge to deal an instant kill.
Recommended Strategies
Placeholder.
Maps Available
- Yes.