Nizeh: Difference between revisions
basic info |
Updated Nizeh |
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|header1 = "This is where the magic happens." | |header1 = "This is where the magic happens." | ||
[[File:Nizeh.png|center|thumb|200px]] | [[File:Nizeh.png|center|thumb|200px]] | ||
|label2 = Damage | |label2 = Base Damage | ||
|data2 = | |data2 = 35hp | ||
|label3 = | |label3 = Secondary Damage | ||
|data3 = | |data3 = 100hp | ||
|label4 = Capacity | |label4 = Headshot Multiplier | ||
| | |data4 = X2 | ||
| | |label5 = Capacity | ||
| | |data5 = N/A | ||
| | |label6 = Base Attack-Rate | ||
| | |data6 = 0.7 (Average) | ||
| | |label7 = Secondary Attack-Rate | ||
| | |data7 = 3 (Very Slow) | ||
|label8 = Movement Factor | |||
|data8 = 1 (Unchanged) | |||
|label9 = Max Wall Jumps | |||
|data9 = 1 (Unchanged) | |||
|label10 = Jump Factor | |||
|data10 = 1 (Unchanged) | |||
|label11 = Wall Jump Factor | |||
|data11 = 1 (Unchanged) | |||
|label12 = Traits | |||
|data12 = Two-Handed, Melee, Special | |||
}} | }} | ||
== Brief Information == | == Brief Information == |
Revision as of 01:01, 22 September 2025
Brief Information
The Nizeh is a two-handed melee weapon styled after a medieval bill. Its primary fire stabs forward, providing the player with some momentum. By holding alternate fire and pressing primary fire, one can initiate a lunge dash after a brief animation. This lunge provides a large amount of momentum in whichever direction the player is looking, and kills opponents instantly upon contact.
Recommended Strategies
The Nizeh's alternate fire provides excellent mobility and can be used to reposition onto high ground. The damaging part of it is long-lasting and always pointed where the player is looking, rather than the direction of the dash. As such, it can be used around corners.
Maps Available
- Yes.