Shotgun: Difference between revisions
Ganymede758 (talk | contribs) m corrected a mistake, I'm tired |
Updated Shotgun |
||
Line 1: | Line 1: | ||
{{Infobox | {{Infobox | ||
|title = Shotgun | |title = Shotgun | ||
|header1 = " | |header1 = "You know, a joke about calling Shotgun is really hard to work in here." | ||
[[File:Shotgun.png|center|thumb|200px]] | [[File:Shotgun.png|center|thumb|200px]] | ||
|label2 = Damage | |label2 = Damage | ||
|data2 = | |data2 = 8 pellets X 25hp | ||
|label3 = | |label3 = Headshot Multiplier | ||
|data3 = | |data3 = X2 | ||
|label4 = Capacity | |label4 = Capacity | ||
|data4 = 8 | |data4 = 5 shells x 8 pellets | ||
|label5 = | |label5 = Reload Speed | ||
|data5 = | |data5 = 0.21 (Average) | ||
|label6 = | |label6 = Movement Factor | ||
|data6 = | |data6 = 1 (Unchanged) | ||
|label7 = Traits | |label7 = Max Wall Jumps | ||
| | |data7 = 1 (Unchanged) | ||
|label8 = Jump Factor | |||
|data8 = 1 (Unchanged) | |||
|label9 = Wall Jump Factor | |||
|data9 = 1 (Unchanged) | |||
|label10 = Traits | |||
|data10 = Two-Handed, Semi-Automatic, Hit-Scan, Reloadable | |||
}} | }} | ||
Line 21: | Line 27: | ||
== Recommended Strategies == | == Recommended Strategies == | ||
When firing, make sure to rechamber the next shot since this is not automatic. | |||
== Maps Available == | == Maps Available == | ||
* Yes. | * Yes. |
Revision as of 04:11, 22 September 2025
Brief Information
The Shotgun is a fantastic option for up close, however the ammo count is misleading. The Sawed Off only shoots once with eight pellets (resulting in 1x8=8 pellets total) and has 4 rechambers in reserve.
Recommended Strategies
When firing, make sure to rechamber the next shot since this is not automatic.
Maps Available
- Yes.