Weapons: Difference between revisions

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Added Technical. Added Technical/Scripts. Wrote to Techincal/Scripts
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* AAA12
* AAA12
* AK
* [[AK]]
* AR15
* AR15
* Dispenser
* Dispenser

Revision as of 03:22, 28 November 2024

Core Weapons

Automatic

  • AAA12
  • AK
  • AR15
  • Dispenser
  • Kanye
  • Minigun
  • Warden

Semi-Automatic

  • Carbine
  • Elephant
  • M2000

Special

DLC Weapons

Automatic

This is where things go!

Semi-Automatic

This is where things go!

Technical

Scripts

Some special weapon's have their own Scripts, like: Taser (Taser.cs), Repulser (RepulsiveGun.cs in code). However some more common weapons, like the: Revolver, Glock, Pistol use a script named "Gun.cs". Weapon has some variables, like damage, headMultiplier, timeBetweenFire, etc..

For Modders: if you plan to extract Weapon Values, Please List them under Weapons/Technical/Weapon Stats